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Sol Diver
 

Current project -  reel

Sol Diver is a 3D Action RPG currently in Development by Aaron J Whaley, planned to be released for PC and Consoles. Sol Diver Place in a Solar Punk World. The player ventures as Seraphina, originally designed as a weapon, now modified as to behave peacefully,  finds her memories have been corrupted. She ventures into vast Regions of Lux, Nox and Twilii searching for her place in this world.

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Eyes of the sky

Current project - reel

Eyes of the Sky  is 3D action RPG currently in development by @Azure_Dev

Two heroes fight upon a battlefield where many have fallen versus a terrible foe. In their darkest moment, a new hero appears: the powerful mage Toshiro. However, all is not as it seems, and this apparent memory fragments. Toshiro, caught in some sort of memory spell, learns he must piece together his own past if he is to survive his present.

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Current Project 

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LiSTEN

Sol Diver

Sol Diver is a 3D Action RPG currently in Development by Aaron J Whaley, planned to be released for PC and Consoles. Sol Diver Place in a Solar Punk World. The player ventures as Seraphina, originally designed as a weapon, now modified as to behave peacefully,  finds her memories have been corrupted. She ventures into vast Regions of Lux, Nox and Twilii searching for her place in this world.

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Current project
Eyes of the sky

Eyes of the Sky  is 3D action RPG currently in development by @Azure_Dev

Two heroes fight upon a battlefield where many have fallen versus a terrible foe. In their darkest moment, a new hero appears: the powerful mage Toshiro. However, all is not as it seems, and this apparent memory fragments. Toshiro, caught in some sort of memory spell, learns he must piece together his own past if he is to survive his present.

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World of Warcraft: Legion

Cinematic Trailer Re-score

Varian Wrynn is a character that inspires to tell a story through audio. From a concerned parent with a sense of kingship, as well as a warrior , Varian heart threads through Fear and Courage in order to confront an old threat,  and both  his will to live and a cause to die drive him to answer to the Forces of the Burning Legion.

 

I wanted to highlight the emotions from Varians personna  while finding my own voice from the legacy passed by composers such as Jason Hayes, Derek Duke and Glenn Stafford just to name a few.

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ALtra makina

Encounter Soundtrack

Altra Makina is a 3D Shoot-em up game Currently in development by developer, Volkan (reddit user  u/vkucukemre),  who was kind enough to let me publish these score concepts.  The first concept,  was influenced by the Aesthetics of Square Enix and inspired by the works of Nobuo Uematsu , as well as Hiroyuki Sawano.

Environmental - Combat

The second score concept was inspired by works of composer Bear McCreary with  an approach more driven towards establishing a sense of atmosphere and a relation to visuals, and evolving as the event and battle sequences progress. 

About Me

Ricardo Chiesa is a Video Game & Film Composer graduate from Berklee College of Music. Throughout his years in developing his craft, Chiesa  philosophy and approach to music composition is one that embraces ideas of the past and those of  current times. His Profound respect for composers of present time and old has inspired him to seek unimagined expressive capability of emotion in his music. Through his contemplation and curiosity for orchestration, digital production techniques and an adventurous experimentation of fusing a wide variety of musical genres and idioms, Ricardo has developed a captivating sonoric palette that aligns with his philosophy of creating music that is memorable, immersive and integral to the unique experience of each project.

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Specializing in JRPG, adventure, and fantasy music, he creates compositions ranging from orchestral to world instrumentation and electronic sounds, fusing past and present musical legacies. Some of his musical influences are Koji Kondo (Nintendo), Yasunori Mitsuda (Xenoblade), Yoko Shimomura ( Square Enix) and Joe Hisaishi (Studio Ghibli). Dedicated to crafting unique musical experiences, he collaborates with developers to enhance the game’s world, story, and characters, immersing players through music that elicits profound emotions and memorable experiences.

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